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King o' the Cats

My name is Nilah and this is my tumblrrr. Posts and reblogs may or may not include topics pertaining to animation, film, comics (webcomics in particular), anime, art inspiration, Game of Thrones, feminism, diversity, Parks and Recreation, and cute animals doing funny things.

Art Tumblr | Portfolio | DeviantArt | Webcomic: M.F.K.

Posts tagged tutorial

Sep 12 '14




… AND THAT IS THE WAY I MAKE FIRE! Simple and messy “how to gry”.
I will add quick smoke tutorial / step by step too Just wait. \o/

EDIT: Sorry for small images >8C I am not good with tumblr image sizes and I have never understood them. But by copying the image URL you can see bigger sized images!

art resources, fire

Awesome! thanks grypwolf

69,211 notes (via etherelle & grypwolf)Tags: grypwolf reference tutorial how to digital painting queueing me softly

Sep 5 '14


Had a little discussion with polyleisle about blacked out shadows and etc.

I thought I might share my thoughts on it.

6,218 notes (via zyrenskistudios & artrubzow)Tags: alexander rubzow reference tutorial how to inking making comics

Jul 25 '14



Here’s a little window into the colors as they develop!  Sadly I didn’t save any WIP versions of the rendering process.  I’ll try to remember that next time.

Because this piece was so unobvious I decided to flat out the overall shapes before I sent it out to my flatter Chris Canibano, so he could refine it all.  So the first image is me, the second is him.  I had him color hold a few things too…very important that the linework could be separated.  The third is what I did to adjust the flats to the color scheme I had in my head.

The fourth image is a huuuge jump, but yeah, I did my rendering, which involves a shading layer, some gradients, and some dodge tool highlights.  And I also, as you see, changed the background scheme a lot.  I wanted the background to look like the sun’s rays, but it needed to be dark enough for all the bright things to pop!  When I play around with color scheme, I select a few of the colors and mess with hue/saturation and slide the hue around to see if I get any ideas.  I also use the color mixer to sort of unify the colors…group them together, so to speak.  Picking colors is probably the most time-consuming part of coloring, and I don’t think I’m alone in this.

The last image is the final one; Here you can see what a difference all those effects make!  We’ve got glowing effects as well as a texture applied.  I don’t normally use textures on Rocket Girl…but again, I wanted this to seem like a depiction of buildings, not real buildings, so it was important to group and flatten everything to give it that effect.  I made the texture in Painter 9 with their watercolor brushes—I used this technique waaaaaay back when with that very first Madame Xanadu cover.  (I’ve tried the new Painter’s watercolors and it’s not nearly as good.  Thank goodness I still have an old computer with the program on it!)

Amy Reeder knocks it out of the park. Again. 

172 notes (via sparklermonthly & amyreeder)Tags: reference digital painting tutorial how to amy reeder amazing artists process

Jul 18 '14



Tutorial: Choosing Interesting Colors by PurpleKecleon

Watch Mel Herring’s (PurpleKecleon) full tutorial on choosing interesting colors HERE. She takes you through her entire process of this piece while talking about how to choose colors to create harmony in your piece!

Hey guys! Here’s the art I did for that tutorial finally posted!

It was a lot of fun, thanks CGcookie for the chance to make something to help others out!

10,240 notes (via foolbackwards & conceptcookie)Tags: mel herring purplekecleon tutorial digital painting reference how to

Jul 12 '14


How to draw folds

Notes on how to draw folds back when I was teaching manga classes back in 2006. From the book “Drawing people” by Barbara Bradley.

This book has a very detailed description of 6 types of commonly seen folds and I think is one of the most educational resource on how to draw folds(Besides Vilppu and Bridgeman).



99,142 notes (via thedadkid & poshuanotes)Tags: have i reblogged this? reference drawing tutorial how to queueing me softly

Jun 13 '14

Tuesday Tips - TEETH!Always a good tool to have in your “drawing arsenal”. In general, less is more. The less you pay attention to the individual teeth, the better. But, sometimes, a certain character or situation will call upon your knowledge of the pearly whites.-Norm


Tuesday Tips - TEETH!

Always a good tool to have in your “drawing arsenal”. In general, less is more. The less you pay attention to the individual teeth, the better. But, sometimes, a certain character or situation will call upon your knowledge of the pearly whites.


27,942 notes (via k0bot & grizandnorm)Tags: drawing reference tutorial how to queueing me softly

Jun 11 '14



i think ppl should draw smooches more because basically if you can draw a heart you can draw a KISSSSSSSSSSSSSSSS

i mean these are simple smooch poses but… they are so fun 2 do *_*



(Source: elactobuddy)

145,199 notes (via laurbits & elactobuddy)Tags: omg ectobiolodaddy reference drawing tutorial how to

Jun 9 '14

why you should make a webcomic and why you can make a webcomic


why should you make a webcomic?

  1. it’s regular drawing practice
  2. you get to draw and develop the universe your OCs live in
  3. you could draw your OCs making out with context
  4. see number 3

how can you make a webcomic?

  1. make a new tumblr
  2. install this theme
  3. post comics as you would on any other tumblr they show up on their own webcomic site

what if nobody sees my webcomic :(

  1. too bad you got to draw your OCs making out and nobody can appreciate your artistic genius obviously the world is not ready for this webcomic genius

35,647 notes (via wasthatamelon & sombreroh)Tags: webcomics making comics reference tutorial how to

May 3 '14






Forest Interior tutorial by dpaint

Here is a way to organize the complex information of an interior forest. This will work no matter what your rendering style happens to be. Whether you are an impressionist painter like me or a realist, the basic building blocks for the picture are the same the only difference is how far you want to carry the finish. This photoshop demo is based on a traditional painting I did a while back.

The challenge is to arrange the information to give you the illusion of space where no horizon is apparent. Forest scenes work best when you use clearings to establish a foreground or middle ground to help divide space in the scene. It doesn’t matter if you are painting jungle or alpine forests the abstract qualities of design still apply.

It helps to visualize the anchor points of the composition first. These objects will have the most detail and can be flagged or spotlighted for greater effect. They will give your eye a place to go in the image allowing you to use areas of less detail as counterpoints.

I always start with large areas of color keyed to the average for that mass this helps to unify the shape. I set up the different layers and work between them to balance color value and shape. Once these are established to my liking I begin to develop and refine the painting adding interest as I go.

fuckedi fick fuck 
I so need to try this




31,448 notes (via meshugener & simonist)Tags: digital painting reference tutorial how to

Apr 25 '14


What’s important to remember is what the circle represents- it’s essentially a tool for massing out the main cavity of the skull and, as a result, massing out the back of the head.  I still instinctually draw a circle when I’m drawing a face, but I don’t think there are any tried and true rules about it- even if you need to use it in the first place.  See what feels right, make sure the eyes aren’t placed too high on the skull, and run with it!  If you do a lot of work from life/reference, you’ll start to hone in how to effortlessly mass out a head and place your features. :)

I threw together a quick video (3x speed! I AM NOT THAT FAST) to show what I mean- the circle generally stays in the same place, but the features still float around according to the character, the camera angle, all sorts of reasons.  Stupid simple sketches, but I hope the point comes through. :)

4,759 notes (via wasthatamelon & shoomlah)Tags: drawing tutorial how to shoomlah claire hummel reference